Buff potions and awarded effects.
Discussion on the forum.
- Usual buff extracts (potions): Tiger Strength, Wisdom of the Owl, Feline Grace, Steel Body, Bears Blood, Mirror Shield, Aura of Renewel, Frenzy, Astral Carnival and Colossal Endurance are no longer usable if such effect is already on the character and will last more than 13 minutes.
- The time of the effects that was awarded for quest completion will now be added to already existing identical effect.
- Fixed bug with pets avatars.
Discussion on the forum.
- The indicator of activity in religious conflicts is added for defeat, as well as for the victory in the religion fights.
- Characters, that suffered a defeat in a religious conflict, retain their religious status, if they had it, after death. Recalculation of status will be made during the server restart, same as before.
- Now removal of one religious defeat is performed after accumulation of 10 religious victories.
- Fixed a bug with the damage of the Backstab skill, when using it against monsters.
Some fixes and Quest adjustments.
Discussion on the forum.
- Fixed bonuses of Totem trophies, some of which were incorrectly distributed.
- Changes to the protocol of information exchange of player's equipment and gear for optimization.
- The duration of automatic quest Monopoly is reduced to 45 minutes.
- Fixes of several bugs in Shapoklyak vs Gena and Poker Quests.
Tweaks and fixes.
- Once again Magic Scanner can be used in any region o the World.
- Attempting to enter the command \clan_kick "player name" will no longer kick player out of the clan, if the character does not have the right to exclude other players from the it.
- The Choice of the Mortal Enemy will no longer fall on classes of monsters, the number of which in the world is less than 5.
Zones for single battles, some fixes.
You can discuss this update on the forum.
- Regions of Highlanders Village, Pygmy Village, Town Park and Royal Palace have gained a status of a singe battles (1 vs 1) among player characters. In those areas you can't engage in a battle with already fighting characters.
- The ability Sweeping Swing now also can be performed by the character with a spear in his/her left hand.
- Chance to trigger the Riposte ability by the character, armed with a spear, is doubled.
- Chance to trigger the Riposte ability is doubled in the event of a miss of the opposing character.
- Fixed a particularly annoying bug, that sometimes occurred when calculating the damage to the Backstab ability.
Introduction Quests of Religion.
- Added the first batch of quests for those who have just joined a religion. You can take them from NPC at the altar of relevant religion.
- Counting of the gifts of Twelve months will be held on 30 of March 2011.
- Till the fate of combining combat abilities was not determined the triggering of Axe Swing will be possible even if a character wielding an axe in his/her left hand.
- Axe Swing and Stun skills now can be viewed in the SKILLS window and in Guilds (also you can get the info on their chances of triggering and the duration of Stun).
- The messages about gathered experience on Ares altar was fixed.
- The skill 'Sleight of hands' will not be possible in Personal shops and exchangers under no circumstances (its a temporary measure).
The favor of God of War, fixes.
- The character that reached 540th combat level will be receiving gold instead of the experience for completing auto-quests that offering combat experience as a reward.
- Dispel Magic spell is now cost 5% of base of character's MP.
- Every time a character receives religious experience for the victory over enemy-player there is a small chance that the god of war Ares himself will notice the bravery shown by you and will reward you with an experience that accumulated on his altars. The final blow on the enemy is not needed in order to receive the reward, the religious status or effects, that increase the amount of gained experience, don't have any effect. At the moment the cap on the gained religious experience this way is 1500 and soon it will be lifted.
- The 'Axe Swing' skill is now correctly checks for an axe in the right hand of the character.
- Corrections and clarifications were implemented in some of the messages, such as the amount of absorbed damage by hitting a shield or triggered ability 'Reflection shield'.
- The bug was fixed with displaying a wrong amount of HP of some characters.
- Changes were implemented in order to fix malfunctions in the weekly Poker Quest.
Religious Skills, bug fixes.
Improved distribution of Chance of effect and Chance to resist of religious skills by levels. Till the update of information in the library changes, the numbers can be found on this page or in the chat of the game by clicking on the 'Skills' of the character 'Stat' section. Related Guilds in calculating the chance are:
- The Guild of Critical, Double, Triple Magic and Mental Hit;
- The Guild of Critical, Double, Triple Hit and Surprise Hit;
- The Guild of Critical, Double, Triple Resistance and Mental defense;
- The Guild of Critical, Double, Triple Protection and Precognition.
Fixed several bugs, that were allowing characters to equip gear with higher level than theirs.
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