Familiars are just like pets, but helping you out in battle with their skills. Familiars need your care, and they repay you with their loyalty and skills.
 Polar fox - a beautiful and very curious animal. Polar fox will usually circle near the enemy, always making them lose their balance. It allows to return to life after dying from players' attacks, as well as brings lost items if you die from monsters.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Topple |
25% |
Return Items 100% |
33 |
Extra Life 100% |
100 |

 Wolf - one of the most reliable and loyal companions. A wolf can hold down the enemy with a deathly grip. When the owner dies, wolf will drag them away from the battlefield, and allows to return to life after dying from players' attacks.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Dead Grip |
25% |
Rescue 100% |
100 |
Extra Life 100% |
100 |

 Manul - the most dangerous feline creature. Manul blinds the enemies, making sure they won't attack the owner. Allows to return to life, when dying from monsters and players alike.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Blindness |
25% |
Extra Life 100% |
50 |
Extra Life 100% |
100 |

 Panther - gracious and unpredictable creature. Does not allow the enemy to move and knocks them down. When the owner dies, the panther will drag them away from the battlefield, and allows to return to life after dying from players' attacks.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Topple |
25% |
Rescue 100% |
50 |
Extra Life 100% |
100 |

 White Tiger - a wild and unruly creature. Can blind the enemy. If the owner dies, will drag them from the battlefield, and allows to return to life after dying from players' attacks.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Blind |
25% |
Rescue 100% |
50 |
Extra Life 100% |
100 |

 Cheetah - the fastest familiar. Constantly runs between enemies, making them lose their balance. Allows to come back to life if owner died from player or monster attacks.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Topple |
25% |
Extra Life 100% |
50 |
Extra Life 100% |
100 |

 Hound - the most nimble familiar. Never loses track of the enemy and will allow to come back to life when killed by players or monsters.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Dead Grip |
25% |
Extra Life 100% |
50 |
Extra Life 100% |
100 |

 Fox - agile and sly creature. Grips an enemy with a deathly grip and will allow to come back to life when killed by players, and brings lost items when killed by monsters.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Dead Grip |
25% |
Return Items 100% |
33 |
Extra Life 100% |
100 |

 Jungle cat - a large and very dangerous wild feline. Blinds the enemies and allows to come back to life when killed by players, as well as brings lost items when killed by monsters.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Blindness |
25% |
Return Items 100% |
33 |
Extra Life 100% |
100 |

 Genie - the all-mighty granter of wishes. Confuses the enemy, making them lose their mind with different tricks. Grants the wish of the owner - come back to life when killed by players, as well as drags them from the battlefield when killed by monsters.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Topple/Blind/Dead Grip |
25% |
Rescue 100% |
50 |
Extra Life 100% |
100 |

 FireFly - Inhabitant of river banks, bogs and mires. This, as many think, magical spark accompanies its master with greatest loyality, illuminates his way and helps in battles, depriving enemies of their magical advantages.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Dispell Magic |
25% |
Return Items 100% |
50 |
Return Items 100% |
100 |

 Monkey - Overly curious pet, helping to clean out enemy pockets. In battle pet deftly takes out various items from other players' bags.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Deft Paws |
25% |
Return Items 100% |
50 |
Return Items 100% |
100 |

 Lizard - can knock the enemy down in battle. Very useful pet, that can return you to life.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Knockdown |
15% |
Extra Life 100% |
50 |
Extra Life 100% |
100 |

 Falcon - can cause "Open Wounds" effect on the enemy during battle. Falcon can return owner to life if he dies in fight with monsters or other players.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Open Wounds |
20% |
Extra Life 100% |
50 |
Extra Life 100% |
100 |

ZENNY PETS - can be purchased from admin or moderator
 Feilong Dragon - Flying Dragon. Can cause "Burning" effect on enemies. Dragon can return owner to life if he dies in fight with monsters or other players. Feilong is flying dragon because can teleport their owner from star to star.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Fire Wind |
25% |
Extra Life 100% |
100 |
Extra Life 100% |
100 |
 Summanus Dragon - Flying Dragon. Can strike enemies with lightning. Dragon can return owner to life if he dies in fight with monsters or other players. Summanus is flying dragon because can teleport their owner from star to star.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Lightening Bolt |
25% |
Extra Life 100% |
100 |
Extra Life 100% |
100 |
 Maritimus Dragon - Flying Dragon. Can freeze their enemies. Dragon can return owner to life if he dies in fight with monsters or other players. Maritimus is flying dragon because can teleport their owner from star to star.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Frost Blast |
25% |
Extra Life 100% |
100 |
Extra Life 100% |
100 |

 Otter - Increases the carry weight of the owner. Gives 3 spells in magic list - Flight to Arkijah, Flight to Last Harbor and Catch fish. Catch fish works as dynamite
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
- |

 Sphinx - Increases PVE damage by 100%, experience from mobs by 130%, religion experience by 30%, can stun and breakshield of opponent
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Stun and Break Shield |
5% |
Extra Life 100% |
50 |
Extra Life 100% |
100 |

BREWABLE PETS
Pets can be brewed. The Scroll is available in Artefact Alchemist. For each type of pet you will need 30, 50 or 70 runes. Runes can be found in Isensolt, at all regions except Northern Colony. This is: Snow Field, Silent Mountain, White Desert, Ice Castle, Cold Pole. Runes for Golem can be found when mining.
Gatherer Generosity and another pots do not affect the drop amount from the monsters. All monsters are dropping runes with same %.
All brewable pets, except Harpy and Echidna, will loose 1 energy in 1 minute, while they are active. When you will dismiss pet, the energy will increase 1 in 3 minutes. Summon pet potions are soulbound.
 Kirin - is a mythical hooved chimerical creature, that will increase your PVE damage for 50% (need 30 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Wild Kirin - is a mythical hooved chimerical creature, that will increase your PVE damage for 65%. (need 50 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Fearless Kirin - Fearless Kirin is a mythical hooved chimerical creature, that will increase your PVE damage for 100%. (need 70 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Griffin - Griffin is a mythical creature, that will increase gold from monster for 10%. (need 30 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Wild Griffin - is a mythical creature, that will increase gold from monster for 25%. (need 50 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Fearless Griffin - Fearless Griffin is a mythical creature, that will increase gold from monster for 35%. (need 70 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Pegasus - Pegasus is a mythical winged divine stallion, give you a chance to pass 2 spots by 1 move. Use it only with manual walk. (need 30 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Nymph - Nymph is perfect for farming, she increase herbs grown x2. (need 50 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Woodland Fairy - Woodland Fairy is great for collecting. She increases owners carry weight, and increases animal drops x2. (need 70 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Golem - Golem is great for mining, he increases fossils found x2. (need 50 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Harpy - Harpy can teleport you to any city. Teleports can be found in Spell List. (need 30 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Echidna - Echidna gives you +3 fish from fishing for 1 hour, cost all mana. (need 70 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Fenrir - Fenrir is a giant wolf, increases the experience from monsters on 130%. That means that with Fenrir active, you will get 15% more exp on your char. (need 50 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |
 Wild Fenrir - Wild Fenrir is a giant wolf, increases the experience from monsters on 160%, which means that with Wild Fenrir active, you will have for 30% more exp on your character. (need 70 runes)
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
- |
- |
- |
- |
- |
- |

 Sky Regulus - Raises levels. Attacks enemies. Can strike enemies with lightning. Sky Regulus can return owner to life if he dies in fight with monsters or other players. He is loosing 1 energy in 1 minute and restore 1 energy in 5 minutes, while pet is disactive.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Lightening Bolt |
25% |
Extra Life 100% |
100 |
Extra Life 100% |
100 |
 Inocentium - Raises levels. Attacks enemies. Can cause "Burning" effect on enemies. When the owner dies from mobs, Inocentium will drag them away from the battlefield. It also gives a higher damage on the monsters. It loose 1 energy in 1 minute, while active and restore 1 energy in 3 minutes, while inactive.
Can increase levels? |
Grows old? |
Attacks? |
Battle skill |
Chance |
Passive skill (PvE) |
Energy use |
Passive skill (PvP) |
Energy use |
Yes |
Yes |
Yes |
Fire Wind |
25% |
Rescue 50% |
50 |
- |
- |

Caring for familiars, increasing levels
- Increasing levels of your familiar is done in Guild of Familiars (Menagerie and Cows Farm).
- Experience is earned by the familiar after victories in battle (if the familiar participated in battle). The experience is divided equally between you and the familiar. If your character is already at level 550, then the experience earned by killing monsters will be given in full amount to the familiar.
- Owner of the familiar has two skills available: "Summon pet" and "Hide pet".
- You can find out info about the Familiar by examining yourself or the familiar (experience, satiety, etc).
- Hit chance of the familiar is equal to stat of "Chance to strike" or "Chance to cast" of the character.
Care of familiar
When you summon a new familiar you will be given this familiar for 90 days. After this time runs out, the familiar will grow old and you will need to use an Elixir of Youth. This elixir costs 25pt. The elixir will make your familiar active for 1 month. |