Purchase 2000 or more platinum within 24 hours, and we will double your platinum! Contact admin in-game or in support ticket for more information.
Updates part 2
Yesterday, we made orcs and elves stronger.
Today, we are introducing the following changes:
- Increasing religion XP distribution in groups - if you have a group and you're out hunting, all members will now receive more experience, if they are in the same location when religion kill occurs. 25% bonus to religion experience is added for every goup member.
- Maximum amount of players in a group is now limited to 5 players
- Changing equipment while in battle is now disabled. You will need to prepare for a battle in advance.
Making elves and orcs stronger
Today, changes to elves and orks went LIVE.
For every KNIFE weapon type equipped, damage from backstab (only in PvP) will increase by 25%.
For every AXE weapon type equipped, damage will be increased by 25%. HOWEVER, if two axes are equipped, racial bonus from resistance to magic will be decreased from 3x to 1.5x (i.e a glass-cannon orc build).
You are more than welcome to try all builds by using FREE GUILD AND RELIGION RESETS
Next changes, which will be introduced tomorrow, are changes to RELIGION EXPERIENCE DISTRIBUTION in groups.
2x damage, experience, professions, and RELIGION experience is active!
Let us remind everyone, that if you are caught cheating, you will get punished.
Punishments start from penitentiary work, ball+chain (-50% hp/mp for a set period of time), to bans and even permanent bans.
Friday's Increased Rates
2x damage, experience, gold, and professions experience is now active!
Also, NO DURABILITY LOSS in both PvE and PvP is active until next restart!
What is an MMORPG?
An MMORPG, otherwise known as a Massive Multi-Player Online Role Playing game, in other words - Online RPG,
is a genre of online computer role playing games (CRPG) where considerable amounts of players cooperate with each other
in a virtual world (basically, in a fantasy setting). Like the majority of RPG's,
the role of an invented hero is given a possibility to operate its actions by the player who created it. MMORPG's
differ from one user and small network role playing games set by players in the virtual realm, which continues
to exist whether you are logged on or not. The virtual world is supported by the publisher of game.
In the virtual world, players can carry out various actions that interact with one another.
There are also characters in the game that are operated by the server called Non Player Characters (NPC's),
that include hostile or aggressive monsters. These are called mobs. When a player is engaged in combat with the
world's inhabitants and successfully destroys them, they are then rewarded with compensation and experience points.
The player then can use their received experience points to perfect the skills and abilities of the hero by using the gold coins
(the game currency and/or valuable items) that makes up the basis of the economy between the participants of the game.
In many MMORPG's, players have the ability to form alliances in game with other members that have a
variety of associations, such as guilds and/or clans which allow players to adhere to a certain policy in regards to other
players' orginazations. With some games a player can either decide to remain neutral or choose the more chaotic and destructive path
upon creating their characters and have the option to choose either or with their arrival into the realm - depending on a game's
plot or by the players choice. There are other MMORPG's that require players to pay a fee to their publishers in order to get
a users subscription and to obtain a copy of their game. Darkswords is a completely free MMORPG (Massive Multy-Player Online RPG)
that can be downloaded and played without having to pay any hidden fees or subscriptions.
Players who like MUD (Multi-User Dimension) like DarkSwords too, because we are close to their favorite games.